SKEWBITS v2.0 Puzzle Game // Full Set w. Problems 001-050
174 downloads · 2 years ago · **SKEWBITS** is an original puzzle game designed specifically for 3D printing. Fit the four swivelin
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SKEWBITS is an original puzzle game designed specifically for 3D printing. Fit the four swiveling Skewbits into various silhouettes. The premise is simple, but you may be surprised by how challenging the problems can get!
This is the Full Set for SKEWBITS v2.0. Download includes:
- game board, bits, and problems 001-050
- premium versions of board, extra bits, and storage cases
- PDF solution guide
Split Downloads:
- Preview Set (free)
- Premium Set (premium board, case, solid bits, problems 001-010)
- Problems 011-015
- Problems 016-020
- Problems 021-025
- Problems 026-030
- Problems 031-035
- Problems 036-040
- Problems 041-045
- Problems 046-050
This is version 2.0 of the game, with many exciting upgrades:
- All parts newly redesigned and 50 problems in total!
- The 'bits' have larger hinges that are stronger, easier to print, and fit into the problems more visibly.
- The bits and problems can no longer be placed upside down by accident.
- Everything was scaled up 120% so the bits are easy to pick up an manipulate by all hands big and small.
- The problems have been redesigned to use less material but maintain the necessary rigidity
- I've moved the number labels to the front to make them much more clear.
- I've rearranged some of the problems so the difficulty increases more progressively at first.
- Thanks to the brilliant solver program by Darci Peoples, I've changed many of the problems to have fewer solutions, making certain problems significantly more challenging!
- The updated solution guide PDF is attached, including problems 001-050
Watch my video about version 2.0
Printing Guidelines
- bits : 0.16mm layer height, 2-3 walls, 0.4mm nozzle, 15% infill
- problems : 0.16-0.25mm layer height, 1 wall, 100% infill; printing the first layer with one wall can help with bed adhesion of the number labels
- board : 0.16mm layer height, 2-3 walls, 15% infill; *for better grid visibility swap filaments at 1.5mm layer height
- cover : 'wLogo' version is two parts. Print combined using a multicolor printer or using Multipass Multicolor Printing technique for single extruders.
- board_premium : filament swap at 8.2mm height for better grid visibility. 'TPUgrip' can be glued to the bottom for a nonslip board, printed with TPU 95a or similar flexible filament. Use E6000 adhesive or similar.
- case : use 'size20' together with 'Sleeve_Wide' or 'size30' with 'Sleeve_Tall'. Wide sleeve holds 21 or 20 problems with the Handle, Tall sleeve holds 27 or 26 problems with Handle. Handle can be used loose (slide in from the bottom of the sleeve) or glued into place.
Corrections May 20, 2024 - fixed problem 046 May 25, 2024 - fixed problem 012
Photographed models were printed using PolyTerra Matte PLA (US Link) Also on Amazon
SKEWBITS v2.0 Puzzle Game // Full Set w. Problems 001-050
174 downloads · 2 years ago in  andÂ
This model is restricted by licensing terms.Â
View license.







































Beautiful prints! Those surface effects look great :)
for puzzle 46, there are empty spots when you solve it. Looking at the solution guide, the middle section is supposed to be just one column wide, not 2
Noooo! Thanks for the quick heads up. Fixed now :0
Really excellent puzzle game ! That said, if we print all 50 sets, it's really too bulky! I don't know how to model, but I'd like to submit an idea to transform it to a travel game. Could you create 30 caps to install on off-level studs? A certain quantity consisting of 3, 2 and 1 cap. It's to calculate... So we can install each level using the caps... What do you think ?
I'm not entirely sure I understand your concept, but a more compact/less material version would be great. If you could elaborate in the Make Anything discord or email me I'm interested in how it could be done gracefully :)
I guess the idea is to mask the unused studs (which will not be occupied by the bits) with some kind of caps, only leaving the studs free which have to be covered by the skewbits instead of putting a frame around the skewbits area to define the problem. This way you would prepare a problem by covering all studs outside the problem definition frame with single caps and then the players task is to cover the free studs (which would be the inside of the frame) with the skewbits.
The advantage was that you have to carry only 30 caps and 50 sketches how to place the caps with you instead of 50 problem frames. You might lose a bit of complexity as the caps may not define the bulges in the frames leaving it free wher the skewbits joints have to be placed.
it's so cool, thanks for this invention ... just a remark to the Solution Guide - For problem 41 the pages are mixed - no big deal, I was just wondering as I printed them with two problems/solutions on one page and fold them ....
there are 52 problems, but only 50 solution in the guide, is this the part where we should look at the problem solver gitHub ?