Hextraction: The Spooky Tileby
Conjure the spirits of tiles past with the Spooky Tile! Inspired - but legally distinct from - a Ouija board, you'll raise h*ck in any game of Hextraction, the hackable 3D-printed board game! This is tile 2 of 5 in the paranormal Booster Pack 4: The Hex-Tiles.
I doubt a Wedji board really works - would Target sell products capable of letting children commune with ghosts? Then again, there's a game piece that absorbs effects from destroyed tiles and creating rules-lawyer meltdowns as it tries its damnedest to channel their effects. Can you use the Clone Tile's effect without a ramp? Does the Tile Built for Two mean you have to bust out an axe? Will your friends let you survive long enough to resolve a second Shahrazad? I dunno. There's a reason I'm putting these crazy effects behind a paywall. Play at your own risk.
I'll tell you a couple rulings I CAN nail down:
- If you copy a tile's On Play effect, it WILL NOT immediately activate. But future Spooky Tiles will.
- You can't copy a dead Spooky Tile. Technically, you can't copy any tile with Spooky in its name, but I hope that's never relevant.
- You CAN copy the same tile's effects multiple times.
- The effect is NOT optional - you MUST choose a tile if possible. But you CAN pick a tile with no effects.
- Destroyed Virtual tiles immediately return to the Virtual Pool, so they can't be chosen.
- When a player leaves the game, all of their tiles are destroyed and immediately removed from the game, so they can't be chosen either.
- Effects with the word "this" now refers to the Spooky Tile that activated the effect. Tiles specified by name don't change.
- Virtual, Combo, and other keywords aren't effects, so a Spooky Tile can't gain them. They implicitly have "effects," but the Spooky Tile doesn't gain those either - those are effects of the keyword, not the tile.
Wow, that's actually a lot of weird interactions. Honestly, this is a weird tile in general. It's my first one with a trigger area but no triggered effect; it connects three adjacent sides and nothing else; and it interacts with destroyed tiles at all, which I've never done before.
Print TWO Planchettes, a Tile, and a Card. For multicolor madness, drag in the pairs of 2-Color files - you've got the Planchette, Tile, and Card. For single-color sexiness, drag in the 1-Color Planchette, Tile, and Card. Even if you don't have a multi-material unit, you can print the Planchette with a contrasting filament - just change layers just above the 2mm mark. If you've got a Bambu machine, the 3MF file is ready to roll. Note the base Spooky Tile is the same for 1- and 2-color. After printing, glue one Planchette onto the Card and the second onto the Tile.
If you'd like to edit the tile, the source is here: https://a360.co/3DUpicj While you're free to re-distribute the tile outside Thangs' paywall, I'd like to ask that you at least modify it a bit. The more people buy Booster Packs, the more time I can devote to making more.