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Hextraction Naval Mine Tile

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Hextraction Naval Mine Tile 3d model
cadeluca
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Hextraction Naval Mine Tile 3d model
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Hextraction Naval Mine Tile 3d model
Hextraction Naval Mine Tile 3d model
Hextraction Naval Mine Tile 3d model
Hextraction Naval Mine Tile 3d model
Hextraction Naval Mine Tile - Elegoo Dark Blue Pla + Dark Steel Pla - 3d model

Lying in wait for a gutter ball, the Naval Mine will save your roll - at the cost of all surrounding tiles!

This tile is a gutter recovery with surface pathing, which is different from existing gutter recovery options. The effect is a 1-shot trigger, effectively just a quicker bomb tile but requiring activation via the gutter. Since the explosive effect is tied to On Destroy, it can also be triggered by the 3-ball rule.

Rules Card Text Limit: Cannot be placed in bottom row. Trigger: Destroy this tile. On Destroy: Destroy all adjacent tiles.

Printing / Assembly Instructions Everything is printed in PLA. You've got two options: print the tile and ramp separate and glue together using the guide pins, or print the whole unit (naval_mine_joined_tile_ramp). In either case, the mine decoration is separate. I printed the Mine with .12 layer height and applied some slicer settings (like dynamic layer height + smoothing). I doubt you would need support, but I left it on and it filled the mount hole which would otherwise bridge. I printed the Gutter Ramp opening-face down, with support on and set to touching build plate only. Lastly, I printed the tile in standard orientation, with support on and set to touching build plate only. If your slicer/printer supports adaptive layer height, I would suggest using it here to smooth the waves.

Naval Mine Tile

  1. Align the ramp in the correct direction, lining it up with the tabs. Glue it to the tile.
  2. Glue the mine in whatever orientation you'd like to the top of the tile, using the hexagonal pin. This didn't come out as clean as I'd hoped, so it's just a rough guide, but gets the job done of centering the piece.

Rules Card

  • Multi-material: drag both the base and detail STLs into your slicer simultaneously, loading it as one object with multiple parts. Assign filaments as desired.
  • Single-material: print the single color model, or if you want multi-color add a pause and perform a filament swap.

8 Likes37 DownloadsAugust 21, 2024



8 Likes37 DownloadsAugust 21, 2024