This object is part of Multiboard, a FREE "all in one" organization system with 700+ parts, that combines pegboard holes, honeycomb snaps, Gridfinity like bins, threads, brakes, and much more.
For those of you crashing when trying to run this, Go into blender and turn off load UI, it will then load without crashing, not a whole bunch of info on the net about this. I was banging my head trying to figure this out. Hope it helps :D
Tried this, still crashing. Turns out my Linux Software Center had an outdated version of Blender. I grabbed the newest from the Blender website and it ran perfectly.
This seems to be a outdated model. All my other prints and Multiboard downloads have some small slots and uprisings to get more stability when attached to the next tile. But this one doesn't. :-/
I'm having an odd issue. When I generate a 3x3 or 4x12 grids, I have no issue. What I need is a 3x11. For some reason when I slice the 3x11, the entire interior of the grid is solid. The model looks correct before the slice. I do not have this issue with most dimensions. Any thoughts?
Crashes when opening. Fresh install of Blender 4.2.1 LTS. Windows 10
For those of you crashing when trying to run this, Go into blender and turn off load UI, it will then load without crashing, not a whole bunch of info on the net about this. I was banging my head trying to figure this out. Hope it helps :D
Tried this, still crashing. Turns out my Linux Software Center had an outdated version of Blender. I grabbed the newest from the Blender website and it ran perfectly.
This is the way.
This seems to be a outdated model. All my other prints and Multiboard downloads have some small slots and uprisings to get more stability when attached to the next tile. But this one doesn't. :-/
This is amazing, thank you for making it! I am having a similar issue to @Factoremist, but with a different size board. When I create a board:
PrusaSlicer says it repaired 328,368 errors.
I've exported lots of shapes and sizes and this is the first STL to have errors.
How do I stack different corner and core pieces? I have only been able to stack the same type of pieces.
This really needs to generate a smooth edge for our tiles.
Hello everyone,
I'm having an odd issue. When I generate a 3x3 or 4x12 grids, I have no issue. What I need is a 3x11. For some reason when I slice the 3x11, the entire interior of the grid is solid. The model looks correct before the slice. I do not have this issue with most dimensions. Any thoughts?
If anyone else has this issue, use an STL repair tool to fix the STL and then try again. For reference, I was using Cura for my slicer.
when i export as an STL and import to bambu, there is a box in the middle
make sure you select the body you want to export then in the export window tick selection only
You have to delete the box in Blender.