Hextraction Balatro Gros Michel and Cavendish
Tile for my favorite SIX-SIDED GRAVITY GAME.
I enjoy rolling balls I enjoy Balatro I enjoy Bananas I enjoy Hextraction I enjoy spinning discs
PRINT & ASSEMBLY: For each tile and card you'll need a matching disc. For example, I've printed 3 Gros Michel Tiles, 1 Cavendish Tile, and each card once. That would require 4 GM Discs and 2 CD Discs. Discs require glue for their cards & the CD tile. Gros Michel requires a M3 screw. The screws on Gros Michel have to be as tight as possible, while still allowing a smooth spin of the disc.
RULES CLARIFICATION Removing a tile from the game is not a base game effect. To remove a tile from the game do the following:
- Each player removes the tile from their hand, placing it into the "destroyed" pile.
- Each matching tile is removed from the board, placed into the "destroyed" pile.
- Each time a player draws the tile, it is placed into the "destroyed" pile and they draw a new one. (Searching the pool for the tile would be a hassle. Nobody got time for that).
- If somehow the tile still enters the board in any way, remove it instead.
Rolling a ball from the same ramp twice
- Choose a ramp, roll a ball from it, wait for the game to stabilize, then roll another ball from the chosen ramp.
Big love to all the folks at the Voidstar Labs Discord, workshopping the rules for this with me. Source file: Onshape





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Dang ya got me