January Release Preview
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The January Collection explores the Sylvan Forest and the Ciorcal Druids who live there. A beautiful, fairytale-like area, the Sylvan Forest is lush and full of old-growth life. The Druids of the Ciorcal protect their forest vehemently according to the will of the Grimnismal, the Seven Stags whom they worship and obey. The fickle Stags are no friends to anyone, though; chaotic neutral to the core, their whims can range from minute to minute and frequently are cross-purpose to each other. As a result, the Ciorcal Druids are a capricious bunch, sometimes dangerous, sometimes helpful, but always unpredictable. Even some who seem more benign, like old Torramhan, sometimes called the Oakfather, or Odhran, the herb master, will follow the mercurial whims of the Grimnismal whether it benefits anyone or not. Right now they have a particular allegiance to the God of Growth, Caerthann, who is ascendant in the summer and aids their particular causes best. Odhran's Mirethbalm Shrub Plant Constructs, for example, are animated through magic drawn from Caerthann, and aid Odhran's efforts at collecting and processing herbs for his potions and elixirs.
Our naturalistic bases and terrain pack was sculpted by Kittifizz and Calrais, with concept art by Paul Ferret, and are the perfect forest accoutrements! We're still backlogged on stats due to my forgetfulness, but we're up to June 2024 right now. Our stats are created by Conflux Creatures, who makes some really cool creature stats, and you should check out his Patreon to see more of what he does!
Our last Ciorcal collection was in 2021, so there's background lore and other characters to explore in our CobraCompendium: https://bit.ly/3om6snO
The easiest way to see all our past collections is on https://shop.cobramode.com, where you can view the collection images by year. You can also buy our collections there using the same discount code as MMF, and we get a bigger chunk of the proceeds when you do :)
This month's Lore:
Odhran - Ciorcal Druid
Odhran is an herbalist who uses his silver scythe to harvest ingredients for his potions. His searbhiseach plant construct is made from a mixture of Mirethbalm shrubs and animal bones, perhaps representing his potion-making style. Like most Ciorcal druids, he is extremely solitary, preferring to focus on his medicinal and botanical studies. His potions are a mixture of herbal and magic, and because he uses the wild magic stemming from the Grimnismal, the results are not 100% reproducible. Still, he is a skilled herbalist and his potions are very effective, if not always predictable. Having no use for gold, he only creates potions in exchange for rare materials to further his studies.
Torramhan - Ciorcal Druid
Called the Oak Father, Torramhan is a powerful druid who studies plant magic. He has a particular fondness (perhaps obsession), for oaks. He can often be found contemplating a gargantuan acorn of the Durvain Oak, an ancient magical tree that lives in the depths of the Sylvan Forest. Its acorns are extremely valuable, rare, and said to carry much power, including the ability to foretell the future. The self-styled guardian of this venerable broadleaf, Torramhan adamantly protects its whereabouts and prevents the unworthy from approaching it. His zealotry is sometimes too much even for his fellow druids, especially when he starts declaiming poetry and songs in honor of his favorite trees.
Caerthann - God of Growth
One of the Seven Stags of the Grimnismal, worshipped by the Ciorcal and representing the summer season and unrestrained growth. While some might be tempted to believe that a god of growth is benevolent, Caerthann’s terrifying presence is enough to convince you otherwise. With growth and life come hunger and the need to sustain, competition for light and space. Seen by mortal eyes as a tangle of choking vines and branches, Caerthann embodies both joie de vivre and nature red, tooth and claw; the glory and violence of pure life force.
Mirethbalm Shrub Plant Constructs (Searbhiseach)
Plant constructs belonging to Odhran, these mischievous servitors perform simple tasks of gathering and processing to aid in his creation of potions and elixirs. He prefers to use Mirethbalm Shrubs mixed with animal bones to form his constructs, as the Mirethbalm is useful in some potions, but otherwise harmless even when mixed with other plants. Like all searbhiseach, they are imbued with magic owed to the Seven Stags, and can only remain animated at their discretion; if the druid who created them falls out of favor with the Grimnismal, their constructs will return to their component parts, bereft of life.