Hextraction Detonate Tile
236 downloads · 3 years ago · On Play: Destroy each tile that is touching one or more balls
Turn all stranded (or trapped) balls
On Play: Destroy each tile that is touching one or more balls
Turn all stranded (or trapped) balls on the board into an instant firework! This will clear all those pesky traps, Bombs, and maybe some collateral damage if you blocked some tile exits. Like a more destructive Sweep tile.
I haven't gotten to playtesting it yet so I'm not sure how relevant that ends up being in practice.
Rules clarification (as designed):
- The effect is mandatory
- A single ball may be touching multiple tiles, in that case you destroy all of those tiles
- All tiles are destroyed "at the same time", so no ball is supposed to roll from this effect cause their tile is destroyed under them (do your best, sometimes it might be hard to do it like that)
- Balls that are part of a mechanism (like on Sozu tiles) count
A
awazawazawaz10 months ago
I love effects that are functionally nukes!

PrinterBambu Lab A1 mini
Print bed sizeX: 180 mm; Y: 180 mm; Z: 180 mm
MaterialPLA
Layer height0.2 mm
Infill density15 %
frankysan1 year ago

PrinterBambu Lab A1
MaterialPLA
Hextraction Detonate Tile
236 downloads · 3 years ago inÂ

























